Holds a pointer to a map.
__property int* Map;
Description
Use Map to specify a 2D map. A map in Ivory Draw is a 2-dimensional array of small images. You can describe the map either in the Map property, or in the OnGetMap event. If both of them are specified, the surface reads the map from the Map property. Using the Map property is faster than using the OnGetMap event.
The surface invalidates but doesn't redraw the map if you modify the Map property. Use Paint to redraw the surface.