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Package java.awt

AWTError This error is thrown when a critical Abstract Window Toolkit (AWT) error occurs.
AWTEvent AWTEvent is the root event class for all AWT events in the JDK 1.1 event model.
AWTEventMulticaster This class is used to implement a chain of event handlers.
AWTException This is a generic exception that indicates an exception occurred in the Abstract Window Toolkit (AWT) system.
AWTKeyStroke This class mirrors KeyEvents, representing both low-level key presses and key releases, and high level key typed inputs.
AWTPermission This class implements permissions for AWT.
ActiveEvent An interface for events which can dispatch themselves in another thread.
Adjustable This interface is for objects that take a numeric value that can be adjusted within a bounded range.
AlphaComposite
BasicStroke STUB CLASS ONLY
BorderLayout This class implements a layout manager that positions components in certain sectors of the parent container.
BufferCapabilities Needs documentation...
BufferCapabilities.FlipContents Needs documentation...
Button This class provides a button widget for the AWT.
Canvas
CardLayoutThis class implements a card-based layout scheme.
Checkbox This class implements a component which has an on/off state.
CheckboxGroup This class if for combining checkboxes into groups so that only one checkbox in the group can be selected at any one time.
CheckboxMenuItem This class implements a menu item that has a checkbox on it indicating the selected state of some option.
Choice This class implements a drop down choice list.
Color This class represents a color value in the AWT system.
Component The root of all evil.
Component.AccessibleAWTComponent This class provides accessibility support for subclasses of container.
Component.AccessibleAWTComponent.AccessibleAWTComponentHandler Converts component changes into property changes.
Component.AccessibleAWTComponent.AccessibleAWTFocusHandler Converts focus changes into property changes.
Component.BltBufferStrategy This class provides support for blitting offscreen surfaces.
Component.FlipBufferStrategy This class provides support for flipping component buffers.
ComponentOrientation This class is used to differentiate different orientations for text layout.
Composite This interface is for graphics which are formed as composites of others.
CompositeContext This interface provides an optimized environment for compositing graphics.
Container A generic window toolkit object that acts as a container for other objects.
Container.AccessibleAWTContainer This class provides accessibility support for subclasses of container.
Container.AccessibleAWTContainer.AccessibleContainerHandler This class fires a PropertyChange listener, if registered, when children are added or removed from the enclosing accessible object.
ContainerOrderFocusTraversalPolicy STUB CLASS ONLY
Cursor This class represents various predefined cursor types.
DefaultFocusTraversalPolicy STUB CLASS ONLY
DefaultKeyboardFocusManager STUB CLASS ONLY
Dialog A dialog box widget class.
Dimension This class holds a width and height value pair.
DisplayMode This encapsulates information about the display mode for a graphics device configuration.
Event Written using on-line Java Platform 1.2 API Specification, as well as "The Java Class Libraries", 2nd edition (Addison-Wesley, 1998).
EventQueue This class manages a queue of AWTEvent objects that are posted to it.
FileDialog This class implements a file selection dialog box widget.
FlowLayoutThis class implements a flow-based layout.
FocusTraversalPolicy STUB CLASS ONLY
Font This class represents a windowing system font.
FontFormatException Thrown when a specified font is bad.
FontMetrics This class returns information about the display characteristics of a font.
Frame This class is a top-level window with a title bar and window decorations.
GradientPaint STUB CLASS ONLY
Graphics This is the abstract superclass of classes for drawing to graphics devices such as the screen or printers.
Graphics2D
GraphicsConfigTemplate This allows filtering an array of GraphicsConfigurations for the best one based on various requirements.
GraphicsConfiguration This class describes the configuration of various graphics devices, such as a monitor or printer.
GraphicsDevice This describes a graphics device available to the given environment.
GraphicsEnvironment This descibes the collection of GraphicsDevice and Font objects available on a given platform.
GridBagConstraintsThis specifies the constraints for a component managed by the GridBagLayout layout manager.
GridBagLayout Stub implementation.
GridLayoutThis class implements a grid-based layout scheme.
HeadlessException This exception is thrown when code dependent on a keyboard, mouse, or display is executed in a headless environment.
IllegalComponentStateException This exception is thrown when the requested operation failed because a component was not in the proper state.
Image This is the abstract superclass of all image objects in Java.
ImageCapabilities STUBS ONLY
Insets This class represents the "margin" or space around a container.
ItemSelectable This interface is for objects that can have one or more items selected.
JobAttributes Needs documentation...
JobAttributes.DefaultSelectionType Needs documentation...
JobAttributes.DestinationType
JobAttributes.DialogType
JobAttributes.MultipleDocumentHandlingType
JobAttributes.SidesType
KeyEventDispatcher An instance of this interface coordinates with a KeyboardFocusManager to target and dispatch all key events.
KeyEventPostProcessor An instance of this interface coordinates with a KeyboardFocusManager to target and dispatch all key events that are otherwise unconsumed.
KeyboardFocusManager
Label This component is used for displaying simple text strings that cannot be edited.
LayoutManager This interface is for laying out containers in a particular sequence.
LayoutManager2 Layout manager for laying out containers based on contraints.
List Class that implements a listbox widget
MediaTracker This class is used for keeping track of the status of various media objects.
Menu This class represents a pull down or tear off menu in Java's AWT.
MenuBar This class implements a menu bar in the AWT system.
MenuComponent This is the superclass of all non-menu AWT widgets.
MenuContainer This interface is a container for menu components.
MenuItem This class represents an item in a menu.
MenuShortcut This class implements a keyboard accelerator for a menu item.
PageAttributes Missing Documentation
PageAttributes.ColorType Missing Documentation
PageAttributes.MediaType
PageAttributes.OrientationRequestedType
PageAttributes.OriginType
PageAttributes.PrintQualityType
Paint Defines how color patterns are generated for Graphics2D operations.
PaintContext
Panel A panel is a simple container class.
Panel.AccessibleAWTPanel This class provides accessibility support for Panels, and is the runtime type returned by
Point This class represents a point on the screen using cartesian coordinates.
Polygon This class represents a polygon, a closed, two-dimensional region in a coordinate space.
PopupMenu This class implement an AWT popup menu widget
PrintGraphics This interface allows the originating print job to be obtained.
PrintJob This abstract class represents a print job.
Rectangle This class represents a rectangle and all the interesting things you might want to do with it.
RenderingHints NEEDS DOCUMENTATION
RenderingHints.Key NEEDS DOCUMENTATION
RobotSTUB CLASS ONLY
ScrollPane This widget provides a scrollable region that allows a single subcomponent to be viewed through a smaller window.
Scrollbar This class implements a scrollbar widget.
Shape This interface represents an abstract shape.
Stroke This interface allows a Graphics2D to grab the outline of a shape, as if stroked by a marking pen of appropriate size and shape.
SystemColor This class contains the various "system colors" in use by the native windowing system.
TextArea This implements a multi-line text entry widget.
TextComponent This class provides common functionality for widgets than contain text.
TextField This class implements a single line text entry field widget
TexturePaintSTUB CLASS ONLY
Toolkit The AWT system uses a set of native peer objects to implement its widgets.
Transparency A common transparency mode for layering graphics.
Window This class represents a top-level window with no decorations.