![]() |
Home · All Classes · All Functions · | ![]() |
Files:
The following steps outline how to make a simple "hello world" like application that uses Qt Mobility. It is assumed that Qt Mobility has been successfully built and environment variables have been set as per Installation Guide.
One can start using Qt Mobility with 3 simple steps.
Steps 1 and 2 are shown in the example below:
#include <QApplication> #include <QLabel> #include <QSystemInfo> //(1) using namespace QtMobility; //(2) int main(int argc, char *argv[]) { QApplication app(argc, argv); QSystemInfo s; QLabel *label = new QLabel(QObject::tr("hello ").append(s.currentCountryCode())); label->show(); label->resize(100,30); return app.exec(); }
Here we are using the QSystemInfo headers to print out the system's current country code. All the domain APIs are wrapped within the QtMobility namespace and thus developers either need to declare using namespace QtMobility or qualify their symbols e.g. QtMobility::QSystemInfo s.
In step 3, to specify that our project is using System Information we declare in the project file:
CONFIG += mobility MOBILITY += systeminfo
Here we've declared that the application uses Qt Mobility and that we are using the System Information domain. (Internally this results in qmake setting up include and library search paths. See mobility.prf for details to see what those paths are, it is copied into the mkspecs/features directory of Qt's install path)
The following table lists the domains and the corresponding values that can be assigned to MOBILITY.
Domain | Value |
---|---|
Bearer Mangement | bearer |
Contacts | contacts |
Location | location |
Multimedia | multimedia |
Messaging | messaging |
Publish And Subscribe | publishsubscribe |
Service Framework | serviceframework |
System Information | systeminfo |
And we're done. If you are using the command line simply enter:
qmake make
to generate the executable which can then be run.
Copyright © 2009 Nokia Corporation and/or its subsidiary(-ies) | Trademarks | Qt Mobility Project 1.0.0 (Technical Preview) |