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MGL_stopStereo

Disables free running stereo display mode

Declaration

void MGLAPI MGL_stopStereo(
    MGLDC *dc)

Prototype In

mgraph.h

Description

This function disables the free running stereo display mode for LC shutter glasses. This function only works if the display device context you created was a stereo display device context created with MGL_createStereoDisplayDC. By default free running stereo mode is on when you create the stereo display device context, and you can use this function to disable it in parts of your application that dont require stereo (such as when navigating the menu system etc). Note that when stereo mode is disabled, the MGL always displays from the left eye buffer.

See Also

MGL_startStereo, MGL_createStereoDisplayDC

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