GM_initWindowPos
Sets the default window position for windowed modes
Declaration
void MGLAPI GM_initWindowPos(
int x,
int y)
Prototype In
gm/gm.h
Parameters
x |
X coordinate for top left corner of window |
y |
Y coordinate for top left corner of window |
Description
This function tells the Game Framework where you want the top left corner of the window to be positioned for windowed modes. By default the Game Framework will center the window on the screen the first time the window is created, and you can use this function to override the default behavior.
See Also
Copyright © 2002 SciTech Software, Inc. Visit our web site at http://www.scitechsoft.com