MGL_loadBitmapExt
Locates an open bitmap and loads it into memory from an open file.
Declaration
bitmap_t * MGLAPI MGL_loadBitmapExt(
FILE *f,
ulong dwOffset,
ulong dwSize,
ibool loadPalette)
Prototype In
mgraph.h
Parameters
f |
Open binary file to read data from |
dwOffset |
Offset to start of bitmap in file |
dwSize |
Size of the file |
loadPalette |
Should we load the palette values as well? |
Return Value
Pointer to the loaded bitmap file
Description
This function is the same as MGL_loadBitmap, however it loads the file from a previously open file. This allows you to create your own large files with multiple files embedded in them.
See Also
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