Rectangle and Point manipulation

The following functions provide support for performing Boolean operations on simple rectangles. Note that some operations are not exact, and sometimes the result cannot be properly represented as a single rectangle. If you need to obtain the proper result, you will need to use the complex region routines.

MGL_defRect

MGL_defRectPt

MGL_disjointRect

MGL_emptyRect

MGL_equalPoint

MGL_equalRect

MGL_insetRect

MGL_offsetRect

MGL_ptInRect

MGL_ptInRectCoord

MGL_ptInRegion

MGL_sectRect

MGL_sectRect

MGL_sectRectCoord

MGL_sectRectCoord

MGL_sectRectFast

MGL_sectRectFastCoord

MGL_unionRect

MGL_unionRect

MGL_unionRectCoord

MGL_unionRectCoord

 

 

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