MGL_underScoreLocation_W
Returns the location to begin drawing an underscore for the font.
Declaration
void MGLAPI MGL_underScoreLocation_W(
int *x,
int *y,
const wchar_t *str)
Prototype In
mgraph.h
Parameters
x |
x coordinate to be passed to MGL_drawStrXY |
y |
y coordinate to be passed to MGL_drawStrXY |
str |
Wide character string to measure |
Description
This function takes an (x,y) location that would normally be used to draw a string with MGL_drawStrXY, and adjusts the coordinates to begin at the under score location for the current font, in the current drawing attributes. Thus the entire character string can be underlined by drawing a line starting at the computed underscore location and extending for MGL_textWidth pixels in length.
This function is the same as MGL_underScoreLocation, but provides support for Unicode wide characters (for far-east languages).
Note: Wide character fonts are only supported for bitmap and TrueType fonts. Vector fonts are not supported via this function.
See Also
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