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MGL_setBackMode

Sets the current background mode for monochrome bitmap and stipple line rendering.

Declaration

void MGLAPI MGL_setBackMode(
    int mode)

Prototype In

mgraph.h

Parameters

mode

New background mode to set

 

Description

This function sets the current background mode for the device context. Supported modes are enumerated in MGL_backModes. By default the MGL starts up in transparent mode, however you can change the background mode to draw monochrome bitmaps and stippled lines with all 0 bits draw in the background color instead of being transparent. This affects all monochrome bitmap functions (including text rendering) and stipple line functions.

See Also

MGL_getBackMode

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