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MGL_setActivePage
Sets the currently active hardware display page for a display device context.
Declaration
void MGLAPI MGL_setActivePage(
MGLDC *dc,
int page)
Prototype In
mgraph.h
Parameters
dc |
Display device context of interest |
page |
Number of active hardware display page to use |
Description
This function sets the currently active hardware video page to which all output from MGL is sent to. The first hardware video page is number 0, the second is 1 and so on. The number of available hardware video pages depends on the type of underlying hardware, the video mode resolution and amount of video memory installed. Thus not all video modes support multiple hardware video pages.
See Also
MGL_getActivePage, MGL_setVisualPage, MGL_getVisualPage, MGL_swapBuffers
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