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MGL_putBufferFx
Copy an offscreen buffer to the specified location, while applying different effects in the process.
Declaration
void MGLAPI MGL_putBufferFx(
MGLDC *dc,
int x,
int y,
MGLBUF *buf,
bltfx_t *fx)
Prototype In
mgraph.h
Parameters
dc |
Device context to copy buffer to |
x |
x coordinate to copy buffer to |
y |
y coordinate to copy buffer to |
buf |
Buffer to copy |
fx |
Information describing the effects to apply to the blit (bltfx_t) |
Description
Copies an offscreen buffer to the specified location on the device context, with optional effects applied. The effects applied to the blit operation range from X and Y bitmap flipping to color transparency and blending.
Note: This function will fail if you attempt to copy a buffer to a device context that is not the device context that the original buffer was allocated for.
See Also
MGL_copyToBuffer, MGL_copyBitmapToBuffer, MGL_updateBufferCache, MGL_updateFromBufferCache, MGL_putBuffer, MGL_putBufferSection, MGL_putBufferSrcTrans, MGL_putBufferSrcTransSection, MGL_putBufferDstTrans, MGL_putBufferDstTransSection, MGL_putBufferPatt, MGL_putBufferPattSection, MGL_putBufferFx, MGL_putBufferFxSection, MGL_stretchBuffer, MGL_stretchBufferSection, MGL_stretchBufferFx, MGL_stretchBufferFxSection
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