NAME | TYPE | MEANING | |
Inputs | none | ||
Outputs | OUTPUT | undefined | |
Parameters | OUTPUTLENGTH
LENGTH |
Int
Int |
Sets the length of the output vector(s)
Same as OUTPUTLENGTH but can also affect input lengths |
NAME | TYPE | MEANING | |
Inputs | INPUT | Vector<float> | The input of the operation |
Outputs | OUTPUT | Vector<float> | The result of the operation |
Parameters | INPUTLENGTH
LENGTH INPUTLOOKAHEAD INPUTLOOKBACK |
Int
Int Int Int |
Sets the length of the input vector(s)
Same as INPUTLENGTH but can also affect output length How long can the operation look for the future of its input How long can the operation look for the past of its input |
NAME | TYPE | MEANING | |
Inputs | INPUT1
INPUT2 |
Vector<float>
Vector<float> |
The first input of the operation
The second input of the operation |
Outputs | OUTPUT | Vector<float> | The result of the operation |
Parameters | INPUT1LENGTH
INPUT2LENGTH LENGTH INPUT1LOOKAHEAD INPUT1LOOKBACK INPUT2LOOKAHEAD INPUT2LOOKBACK |
Int
Int Int Int Int Int Int |
Sets the length of the first input vector(s)
Sets the length of the second input vector(s) Same as INPUTLENGTH's but can also affect output length How long can the operation look for the future of its first input How long can the operation look for the past of its first input How long can the operation look for the future of its second input How long can the operation look for the past of its second input |
NAME | TYPE | MEANING | |
Inputs | STREAM | IFStream | An open stream to read from |
Outputs | OUTPUT | Vector<float> | A frame from the stream converted into float |
Parameters | OUTPUTLENGTH
FRAMEADVANCE ENCODING |
Int
Int String |
The frame size
The frame advance valid encodings are: "ULAW", "ALAW", "LIN16", "LIN8" |
NAME | TYPE | MEANING | |
Inputs | INPUT | Vector<float> or not valid | Vectors to accumulate |
Outputs | OUTPUT | Buffer<Vector<float> > | A buffer containing all valid input vectors |
Parameters | LENGTH
(CACHEALL) |
Int
Int |
The length of the frames to accumulate
If specified means to use a growing buffer (instead of a rotating buffer) |
NAME | TYPE | MEANING | |
Inputs | INPUT | Vector<float> | The input frame |
Outputs | OUTPUT | Vector<float> | The output frame |
Parameters | LIBRARY
(ELEMENTS) |
String
String |
The name of the library to load for the operation
If specified, the symbol ELEMENTS is used on each element of the input vector |
NAME | TYPE | MEANING | |
Inputs | INPUT1
INPUT2 |
Vector<float>
Vector<float> |
The first vector to concatenate
The second vector to concatenate |
Outputs | OUTPUT | Vector<float> | The result of concatenation |
Parameters | INPUT1LENGTH
INPUT2LENGTH OUTPUTLENGTH |
Int
Int Int |
The length of the first input vector
The length of the second input vector The length of the output vector |
NAME | TYPE | MEANING | |
Inputs | FRAMES | Buffer<ObjectRef> | The input frames as a buffer of ObjectRef
(pointing to Vector<float>) |
Outputs | OUTPUT | GMM | The GMM that best represents the input data |
Parameters | none |
NAME | TYPE | MEANING | |
Inputs | FRAMES
GMM |
Vector<float>
GMM |
The frame to score
The GMM that will be used to score the frame |
Outputs | OUTPUT | Float | The output score |
Parameters | none |